Universal
Assassin
A precision melee class that uses stealth, timing, and target selection to delete vulnerable enemies before they can stabilize.
Overview
Assassin is the class for players who prefer information, timing, and target selection over sustained frontal trading. Its strongest moments come from approaching on its own terms, identifying an isolated or already weakened target, and converting a short opening into decisive burst. The class has a high skill ceiling because survival depends on knowing when not to commit. In PvE, it rewards clean execution and positional discipline; in PvP, it is at its best when it can create uncertainty and force the opponent to spend defensive tools early.
Class profile
Strengths
- Exceptional burst when timing is correct
- Stealth and evasion create flexible approaches
- Can change the outcome of a fight by removing one key target
Tradeoffs
- Low tolerance for failed engages
- Needs target awareness and cooldown tracking
- Struggles when enemies group tightly and maintain constant detection
Recommended for
- Experienced players who enjoy high-risk decisions
- Players who prefer small-scale PvP and flanking
- Players who enjoy mastering timing rather than repeating a fixed rotation
How to play
- Scout the encounter and decide the target before entering stealth.
- Use control and burst together only when the target has limited escape options.
- Leave after the first exchange if the kill window is gone.
35 Skills
Parsed from the confirmed NCSOFT Taiwan Guidebook source. The English labels and descriptions shown here are editorial translations of the official Traditional Chinese skill data; official English localization is not confirmed.
Active Skills (12)
Quick cut, soul cut, quick cut
Cause damage to the enemy and restore MP
No target/movableThe beast roars, the beast kicks, the beast swings
Cause damage to the enemy and mark 1 [Pattern]: combat speed reduction effect, stun scale damage
No target/movableSecret attack
Moves behind the target, causing damage, and causing it to rotate with a certain probability, causing it to fall into the state of [Breaking Out of Breath] and causing stun damage.
Raid
If you attack from behind the target, the damage will be increased by the stun scale.
Heart stab
Activates when a critical hit hits, causing damage to the enemy and restoring mental stun gauge damage.
RemovableDancing in the storm
Causes damage to stunned targets
Whirlwind
When the evasion is successful, it will cause damage to the target, rotate it with a certain probability, and fall into the state of [Stun]. If the target is an NPC, there will be a 100% chance of [Stun] hitting the stun scale damage.
Flash Slash
Moves in the opposite direction of the target, causing damage to the enemy, and has a certain chance of causing it to fall into [blindness] state. If the target is an NPC, there is a 100% chance of [blindness] hitting the stun scale damage.
No goalInvasion
After using emergency evasion, move behind the target and cause damage, with a certain chance of making it fall into [blindness] state. If the target is an NPC, there is a 100% chance of [blindness] hitting the stun scale damage.
Falling shadow
Causes damage to the target in the [Qiu] state, and has a certain chance of causing it to fall into the [Knocked Down] state.
Pattern explosion
Centered on the target, it causes damage to the enemy and puts it into [Stun] state. When the patterns are superimposed, the amount of damage and the chance of [Stun] will increase the stun scale damage.
RemovableShock relief
Release one's [Knockdown], [Knockdown], [Aerial Restraint], [Grab], [Freeze], [Fear] status, and become [Strong] state [Strong]: Abnormal status immunity will not be affected by the cooldown reduction effect
No goalPassive Skills (10)
Maximize the sixth sense
Your own avoidance and maximum HP increase, and when the avoidance is successful, your HP is restored.
Aiming at the flaw
Your own critical hits increase, and when you hit a critical hit, you have a certain chance to summon a clone to cause damage and give you a pattern.
Smear poison
Whenever an attack hits, there is a certain chance that the target's recovery amount will be reduced and it will fall into a [Poisoned] state where it receives continuous damage.
Attack from behind
The own rear damage increase and the PVE and PVP damage increase are increased.
Attack stance
Increases own critical hit damage amplification
Impact hit
Impact system and strong attack increased
Surprise stance
When using rush and movement-related skills, you will get the [Assault Stance] effect [Assault Stance]: Whenever an attack hits, it will cause damage with a certain probability.
Defense cracks
Whenever an attack hits a target with impact status, the target's defense and abnormal status resistance are reduced.
Resurrection Contract
Abnormal status resistance increases. When attacked by shock, freezing, or fear effects, the abnormal status resistance increases. The abnormal status resistance increase effect decreases by 10% every 1 second. When the HP is below 10%, the HP is restored immediately.
Awakening
Whenever an attack hits a target with health below a certain value, damage is caused
Stigma Skills (13)
Beast fangs
Causes damage to the enemy and imprints [pattern] stun scale damage
No goalSpeed Contract
Increase own combat speed
RemovableSmoke screen
Causes damage to the target and grants blindness for a certain period of time
RemovableAvoidance gesture
Temporarily guaranteed to avoid all damage. When the avoidance is successful, MP and mobility will be restored.
Continuous skills/moveableSpiral chop
Rush towards the target, causing damage to the enemy and dispelling the strengthening magic. Extra damage will be caused in proportion to the removed strengthening magic. Stun scale damage.
Shadow step
It becomes invisible for a certain period of time and cannot be used in combat. If it is used in combat, the effect will be cancelled.
RemovableThrow Darksaber
Causes damage to the target and puts it into a [Slow] state with reduced movement speed. Stun scale damage.
RemovableTrinelle Dagger
Causes damage to the target and reduces the cooldown of all skills by 5%. If attacking from behind the target, the damage will be increased by the stun scale.
Air capture
Causes damage to the target, and has a certain chance of causing it to fall into the [Aerial Bound] state. The pattern will be superimposed 5 times. The target has a 100% chance of falling into the [Aerial Bound] state. If the target is an NPC, there will be a 100% chance of [Aerial Bound] hitting the stun meter for damage.
Phantom clone
Delete the cooldown of [Heart Stab] within a certain period of time, and cause all attacks to cause a certain proportion of additional damage.
RemovableAvoid contract
Remove your own [Slowness] and [Restraint] effects, increase your avoidance for a certain period of time, and grant yourself a [Slowness] immunity status.
RemovableStorm attack
Centered on the target, it will cause damage and mental damage to the target, and have a certain probability of making it fall into [blindness] state. If the target is an NPC, there will be a 100% chance of [blindness]. Depending on the number of people hit, the defense will increase.
Shadow Step
Causes damage to the target and moves it backwards
Equipment, builds & guides
Equipment links use the official bilingual item catalogue. Build Planner and Builds remain separate from source-checked class metadata and are clearly labelled as tools or community content.
How to play against
- Stay close to allies and protect the backline with detection or peel.
- Track the Assassin's escape tools instead of chasing blindly.
- Save instant control for the moment it reveals itself.
Details
- archetype
- Stealth melee burst
- primary role
- Melee burst DPS
- secondary role
- Skirmisher / target disruption
- weapons
- Daggers and fast melee weapons
- combat range
- Close
- armor profile
- Light, mobility-focused equipment
- difficulty
- High
- solo profile
- Fast when openings are available, but mistakes are punished quickly.
- party profile
- Deletes priority targets and punishes mechanics that leave enemies isolated.
- pvp profile
- Excellent at flanks, pick-offs, and pressure on backline targets.