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Universal

Cleric

The dedicated healer that stabilizes parties with recovery, protection, cleansing, and resurrection utility.

Version: AION 2 Chapter 1Source: verified
Cleric in Aion 2

Overview

Cleric is the clearest party-sustain class in AION 2. Its job is not simply to refill health bars; it must anticipate damage, keep defensive coverage available, remove dangerous effects, and decide when a recovery tool is worth spending. A strong Cleric makes difficult content more forgiving because the group can survive mistakes that would otherwise end the encounter. It is ideal for players who enjoy being the party’s safety net, but it also demands attention: healing priorities, movement, and resource timing remain important even when the class is not the main damage dealer.

Class profile

Primary role
Healer
Secondary role
Support / cleanse
Weapons
Mace or staff
Combat range
Mid
Armor profile
Support and recovery equipment
Difficulty
Medium
Solo profile
Safe and sustainable, but usually slower than a dedicated DPS class.
Party profile
Keeps the group alive through direct healing, protection, recovery, and resurrection tools.
PvP profile
High-priority target whose survival often determines whether a team can reset.

Strengths

  • Strongest direct party recovery profile
  • Protective magic and cleansing utility
  • Highly valuable in dungeons, raids, and long encounters

Tradeoffs

  • Damage contribution is usually secondary to healing decisions
  • Must manage positioning and threat while watching the whole party
  • Can be overwhelmed when multiple players ignore mechanics

Recommended for

  • Players who enjoy supporting a group directly
  • Players who are comfortable prioritizing multiple targets
  • Players who want reliable party demand in group content

How to play

  • Pre-position before predictable area damage rather than reacting late.
  • Prioritize effects that prevent the next hit from becoming lethal.
  • Keep an emergency recovery tool available for mechanics that cannot be avoided.

35 Skills

Parsed from the confirmed NCSOFT Taiwan Guidebook source. The English labels and descriptions shown here are editorial translations of the official Traditional Chinese skill data; official English localization is not confirmed.

35 skills

Active Skills (12)

Earth's Retribution Thunderbolt Discharge

Earth's Retribution Thunderbolt Discharge

Causes earth attribute damage to the target and restores MP (continuous skills) Thunder: causes wind attribute damage to the target and restores MP (continuous skills) Discharge: has a certain chance to activate, causes wind attribute damage to the target and restores MP

Removable
Judgment of Electricity and Heavenly Punishment

Judgment of Electricity and Heavenly Punishment

Centered on the target, causing wind damage and stun scale damage to the enemy.

Removable
Seal of Weakness

Seal of Weakness

Centered on the target, it causes wind damage to the enemy. The enemy's PVE/PVP damage increase is reduced for a certain period of time, and the enemy receives continuous damage and stun scale damage every certain period of time.

Removable
Holy breath

Holy breath

Summons a holy aura near oneself. The aura cannot move and causes earth damage to the target specified by the caster at regular intervals.

Chain of pain

Chain of pain

Centered on the target, it causes earth damage to the enemy. The enemy's PVE/PVP damage resistance is reduced for a certain period of time, and the enemy receives continuous damage and stun scale damage at regular intervals.

Removable
Thunderstrike

Thunderstrike

Causes damage to targets in the [stunned] state

Light of rebirth

Light of rebirth

Restore the HP of yourself and surrounding team members at certain intervals.

No target/movable
Convict

Convict

Centered on the target with the pain chain effect, it will cause ground attribute damage and stun scale damage to the enemy.

Removable
Healing light

Healing light

Restores the target with the lowest HP among the surrounding team members and your own HP. Can be used during the period of applying the Light of Rebirth effect.

No target/movable
Healing radiance

Healing radiance

Restore the HP of yourself and surrounding team members, and remove the weakening magic.

No target/charging skills/moveable
Thunderbolt

Thunderbolt

Centered on the target, causing wind damage and stun scale damage to the enemy.

Charging skills
Shock relief

Shock relief

Release one's own [Knockdown], [Knockdown], [Aerial Restraint], [Grab], [Freeze], [Fear] status, and become [Strong] state [Strong]: Immune to abnormal status and will not be affected by the cooldown reduction effect.

No target/movable

Stigma Skills (13)

Power explosion

Power explosion

Causes ground attribute damage to the target, stun scale damage

Exoneration

Exoneration

Remove the weakening spells (up to 2) on yourself and surrounding team members, and restore HP.

No goal
Life power

Life power

Within a certain period of time, when the life power is given to oneself and the life power is maintained, the surrounding team members will continue to recover their HP.

No target No target/movable
Amplification prayer

Amplification prayer

Attack power increases for a certain period of time

No target/movable
Summon resurrection

Summon resurrection

Center yourself and resurrect dead team members near you

No target/movable
Earthly punishment

Earthly punishment

Causes ground attribute damage to the target, and causes damage and stun scale damage at regular intervals.

No target/movable
Rescue

Rescue

All damage is invalid for a certain period of time, and it is not affected by abnormal status and cannot defend against some powerful attacks.

No target/movable
Bondage

Bondage

Centered on the target, it causes earth damage to the enemy, and has a certain chance of putting it into [Restraint] state. If the target is an NPC, there is a 100% chance of [Restraint] hitting the stun scale damage.

Removable
Light of protection

Light of protection

Increases the PVE/PVP damage and damage resistance of yourself and surrounding team members within a certain period of time. *Cannot be used at the same time as the Invincible Mantra, only the effect with a higher skill level will be applied. When the skill levels are the same, only the Invincible Mantra will be applied.

No goal
Eustiel Power

Eustiel Power

Increase the PVE/PVP damage resistance of yourself and surrounding team members

No goal
Words of Destruction

Words of Destruction

Centered on the target, it causes earth damage to the enemy. The target receives continuous damage at regular intervals and the amount of healing received is reduced.

Assault Brand

Assault Brand

Focusing on the target, it causes damage and mental damage to the enemy, and has a certain chance of putting it into [Restraint] state. If the target is an NPC, there is a 100% chance of [Restraint] hit. Depending on the number of people hit, the defense will increase.

Noble atmosphere

Noble atmosphere

Within a certain period of time, the aura of nobleness summoned around oneself will act together with the caster and attack the target.

No target/movable

Equipment, builds & guides

Equipment links use the official bilingual item catalogue. Build Planner and Builds remain separate from source-checked class metadata and are clearly labelled as tools or community content.

How to play against

  • Create split pressure so the Cleric cannot cover everyone at once.
  • Use interrupts and crowd control during its recovery windows.
  • Force movement before committing your strongest burst.

Details

archetype
Dedicated recovery and protection
primary role
Healer
secondary role
Support / cleanse
weapons
Mace or staff
combat range
Mid
armor profile
Support and recovery equipment
difficulty
Medium
solo profile
Safe and sustainable, but usually slower than a dedicated DPS class.
party profile
Keeps the group alive through direct healing, protection, recovery, and resurrection tools.
pvp profile
High-priority target whose survival often determines whether a team can reset.

Updated 8/12/2026.