Universal
Cleric
The dedicated healer that stabilizes parties with recovery, protection, cleansing, and resurrection utility.
Overview
Cleric is the clearest party-sustain class in AION 2. Its job is not simply to refill health bars; it must anticipate damage, keep defensive coverage available, remove dangerous effects, and decide when a recovery tool is worth spending. A strong Cleric makes difficult content more forgiving because the group can survive mistakes that would otherwise end the encounter. It is ideal for players who enjoy being the party’s safety net, but it also demands attention: healing priorities, movement, and resource timing remain important even when the class is not the main damage dealer.
Class profile
Strengths
- Strongest direct party recovery profile
- Protective magic and cleansing utility
- Highly valuable in dungeons, raids, and long encounters
Tradeoffs
- Damage contribution is usually secondary to healing decisions
- Must manage positioning and threat while watching the whole party
- Can be overwhelmed when multiple players ignore mechanics
Recommended for
- Players who enjoy supporting a group directly
- Players who are comfortable prioritizing multiple targets
- Players who want reliable party demand in group content
How to play
- Pre-position before predictable area damage rather than reacting late.
- Prioritize effects that prevent the next hit from becoming lethal.
- Keep an emergency recovery tool available for mechanics that cannot be avoided.
35 Skills
Parsed from the confirmed NCSOFT Taiwan Guidebook source. The English labels and descriptions shown here are editorial translations of the official Traditional Chinese skill data; official English localization is not confirmed.
Active Skills (12)
Earth's Retribution Thunderbolt Discharge
Causes earth attribute damage to the target and restores MP (continuous skills) Thunder: causes wind attribute damage to the target and restores MP (continuous skills) Discharge: has a certain chance to activate, causes wind attribute damage to the target and restores MP
RemovableJudgment of Electricity and Heavenly Punishment
Centered on the target, causing wind damage and stun scale damage to the enemy.
RemovableSeal of Weakness
Centered on the target, it causes wind damage to the enemy. The enemy's PVE/PVP damage increase is reduced for a certain period of time, and the enemy receives continuous damage and stun scale damage every certain period of time.
RemovableHoly breath
Summons a holy aura near oneself. The aura cannot move and causes earth damage to the target specified by the caster at regular intervals.
Chain of pain
Centered on the target, it causes earth damage to the enemy. The enemy's PVE/PVP damage resistance is reduced for a certain period of time, and the enemy receives continuous damage and stun scale damage at regular intervals.
RemovableThunderstrike
Causes damage to targets in the [stunned] state
Light of rebirth
Restore the HP of yourself and surrounding team members at certain intervals.
No target/movableConvict
Centered on the target with the pain chain effect, it will cause ground attribute damage and stun scale damage to the enemy.
RemovableHealing light
Restores the target with the lowest HP among the surrounding team members and your own HP. Can be used during the period of applying the Light of Rebirth effect.
No target/movableHealing radiance
Restore the HP of yourself and surrounding team members, and remove the weakening magic.
No target/charging skills/moveableThunderbolt
Centered on the target, causing wind damage and stun scale damage to the enemy.
Charging skillsShock relief
Release one's own [Knockdown], [Knockdown], [Aerial Restraint], [Grab], [Freeze], [Fear] status, and become [Strong] state [Strong]: Immune to abnormal status and will not be affected by the cooldown reduction effect.
No target/movablePassive Skills (10)
Warmth and protection
Increase your maximum HP and mental power
God's protection
Your own block increases, and when the block is successful, your HP is restored.
Lord God's Favor
Increase your own critical hits and strong hits, and cause extra damage when hitting the target.
Enhanced healing power
Your own healing amplification increases, and an additional increase is proportional to your attack power.
Immortal Tabernacle
Increases own defense and critical resistance
Resume blocking
Whenever an attack hits, there is a certain chance that the target's healing amount will be reduced.
Focus on prayer
When your own HP is lower than a certain value, a barrier will be formed and the healing rate will increase.
Grace of the Earth
Increase your own critical damage amplification and hit points
Will to live
Abnormal status resistance increases. When attacked by shock, freezing, and fear effects, damage resistance and abnormal status resistance increase. When attacked by breathlessness, knockdown, air restraint, ice, and fear effects, abnormal status resistance increases by 10% for 5 seconds (can be stacked up to 10 times).
Brilliant Blessing
Whenever an attack hits, there is a certain chance to restore the HP of yourself and surrounding team members.
Stigma Skills (13)
Power explosion
Causes ground attribute damage to the target, stun scale damage
Exoneration
Remove the weakening spells (up to 2) on yourself and surrounding team members, and restore HP.
No goalLife power
Within a certain period of time, when the life power is given to oneself and the life power is maintained, the surrounding team members will continue to recover their HP.
No target No target/movableAmplification prayer
Attack power increases for a certain period of time
No target/movableSummon resurrection
Center yourself and resurrect dead team members near you
No target/movableEarthly punishment
Causes ground attribute damage to the target, and causes damage and stun scale damage at regular intervals.
No target/movableRescue
All damage is invalid for a certain period of time, and it is not affected by abnormal status and cannot defend against some powerful attacks.
No target/movableBondage
Centered on the target, it causes earth damage to the enemy, and has a certain chance of putting it into [Restraint] state. If the target is an NPC, there is a 100% chance of [Restraint] hitting the stun scale damage.
RemovableLight of protection
Increases the PVE/PVP damage and damage resistance of yourself and surrounding team members within a certain period of time. *Cannot be used at the same time as the Invincible Mantra, only the effect with a higher skill level will be applied. When the skill levels are the same, only the Invincible Mantra will be applied.
No goalEustiel Power
Increase the PVE/PVP damage resistance of yourself and surrounding team members
No goalWords of Destruction
Centered on the target, it causes earth damage to the enemy. The target receives continuous damage at regular intervals and the amount of healing received is reduced.
Assault Brand
Focusing on the target, it causes damage and mental damage to the enemy, and has a certain chance of putting it into [Restraint] state. If the target is an NPC, there is a 100% chance of [Restraint] hit. Depending on the number of people hit, the defense will increase.
Noble atmosphere
Within a certain period of time, the aura of nobleness summoned around oneself will act together with the caster and attack the target.
No target/movableEquipment, builds & guides
Equipment links use the official bilingual item catalogue. Build Planner and Builds remain separate from source-checked class metadata and are clearly labelled as tools or community content.
How to play against
- Create split pressure so the Cleric cannot cover everyone at once.
- Use interrupts and crowd control during its recovery windows.
- Force movement before committing your strongest burst.
Details
- archetype
- Dedicated recovery and protection
- primary role
- Healer
- secondary role
- Support / cleanse
- weapons
- Mace or staff
- combat range
- Mid
- armor profile
- Support and recovery equipment
- difficulty
- Medium
- solo profile
- Safe and sustainable, but usually slower than a dedicated DPS class.
- party profile
- Keeps the group alive through direct healing, protection, recovery, and resurrection tools.
- pvp profile
- High-priority target whose survival often determines whether a team can reset.