Balaur
Balaur
The non-playable draconic power that turns Elyos-versus-Asmodian conflict into a three-sided PvPvE battlefield.
Version: AION 2 Chapter 1
Overview
The Balaur are the third force in AION 2’s faction conflict. Unlike Elyos and Asmodians, they are not a player-selectable faction; their purpose is to create pressure, unpredictability, and a changing balance of power across contested content. Their draconic armies can challenge either playable side, and the threat they represent prevents the Abyss from becoming a simple two-team battle with a fixed outcome. The Balaur’s story reaches back to the Drakan and the Dragon Lords, including Fregion, and connects the faction war to the wider history of the Tower, Atreia, and the Cataclysm.
Faction profile
Recommended for
- Players researching AION 2’s world history
- Players learning how three-sided PvPvE differs from standard faction PvP
- Players preparing for Abyss and dynamic world-event content
What faction choice changes
- Cannot be selected during normal player character creation.
- Appears through enemies, events, bosses, and three-faction conflict systems.
- Its presence can change the safest route, target priority, and timing of a faction push.
How to play
- Track Balaur activity before committing to a long faction objective.
- Use their pressure to create temporary openings rather than assuming they are a permanent ally.
- Prioritize the battlefield threat that can most quickly change your group’s escape route.
Details
- playable
- false
- alignment
- Neutral hostile / NPC force
- homeland
- Balaurea and contested Atreian battlefields
- capital
- Not a player capital
- starting identity
- Draconic power, ancient threat, and battlefield disruption
- visual identity
- Dragonkin, armored war forces, aerial threats, and large-scale siege presence
- historical position
- The Balaur and their Dragon Lords are tied to the ancient conflict surrounding the Tower of Eternity
- role in pvpve
- Third-faction pressure that can challenge the side with the strongest battlefield position.
- pve profile
- Provides hostile enemies, world events, bosses, and lore-driven encounters.
- pvp profile
- Changes the shape of faction battles by creating a third threat instead of a predictable two-sided fight.
- class access
- Not applicable; Balaur are not a player character faction in the current catalog.
- key figures
- ["Fregion","The Dragon Lords","The wider Drakan legacy"]