Universal
Templar
A shield-bearing tank that anchors the party, controls enemy attention, and protects allies through the most dangerous mechanics.
Version: AION 2 Chapter 1
Overview
Templar is the dedicated protector of AION 2 groups. Its value is measured by how reliably it can establish control, absorb pressure, and give the rest of the party safe space to deal damage or recover. The class rewards encounter knowledge: a good Templar reads boss patterns, positions enemies away from hazards, and spends defensive tools before the hit rather than after it. It is the clearest fit for players who enjoy leading dungeon pulls, setting the pace of a party, and making difficult content feel manageable for everyone else.
Class profile
Strengths
- Strong mitigation and survivability
- Reliable threat and enemy control
- High value in dungeons, raids, and coordinated PvP
Tradeoffs
- Lower personal damage than DPS classes
- Mistakes are visible because poor positioning affects the whole group
- Requires knowledge of enemy patterns and defensive timing
Recommended for
- Players who naturally lead groups
- Players who enjoy learning boss mechanics
- Players who prefer protection and control over damage meters
How to play
- Establish enemy attention before the party commits its burst.
- Face dangerous enemies away from allies and keep mechanics in predictable locations.
- Rotate mitigation for known damage events instead of waiting for low health.
How to play against
- Bait defensive cooldowns before using your most important control.
- Attack from multiple angles so the Templar cannot protect every ally.
- Use displacement or range to break its preferred formation.
Details
- archetype
- Shield tank and encounter control
- primary role
- Tank
- secondary role
- Protection / crowd control
- weapons
- One-handed sword and shield
- combat range
- Close
- armor profile
- Heavy defensive equipment
- difficulty
- Medium
- solo profile
- Safe and consistent, but slower when compared with dedicated damage classes.
- party profile
- Sets the pull, controls positioning, holds enemy attention, and protects vulnerable allies.
- pvp profile
- Creates space and peels attackers, but can be exposed when defensive cooldowns are unavailable.